Name: Lucre
Location: At the mouth of the Elysium River
Leadership: State of transition, though a central leader will be appointed by Aneia.
Type: City
Primary Race: Humans
Currency: Gold
Language: Common and smatterings of languages that roll through from other places.
Religion: Lacking
Climate: Persistently windy throughout the year, considerably stormy throughout winter, with very few instances of snow. In summertime it can get swelteringly warm with thunderstorms.
Resources: Natural resources are few; most live by trade.
Trades/Professions: Pirating and whoring still persist, but more and more respectable trades are infiltrating the city as it rebuilds.
Flora: Barren of most living things until well outside the city's limits.
Fauna: See above.
Known Dangers: Nodian people have established their own quarter along the shore and will react if agitated.
History: Lucre was the second defined city to be established within Draelond, soon filled with the lowest of the low utilizing their port access as a means to gain power and control. The recent earthquake that knocked most of Lucre (and its people) into the ocean has put the once infamously commanding province into ruin. Luckily for the survivors, Aneia, teamed with helpful Draelonians and benevolent Nodians, came to their rescue and is rebuilding the city quite joyously.
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